- Runs really well at 1200p with a custom medium/high mix and XeSS Balanced.
- At 35W it stays at about 60 to 75, up to 80 FPS depending on the area. Online multiplayer runs a little lower.
- 20W does really well too, high 50s in the race I sampled.
- XeSS frame gen at 2x, 3x and 4x is definitely playable, but I keep it off for this twitchy arcade racer.
Intel's G3 Extreme in the OneXPlayer 3 has been a really impressive chip, and it means I make fewer sacrifices. With other handhelds I'm used to low settings and more aggressive upscaling. On this one I pretty much stick with 1200p and medium to high settings in a lot of games, even when I'm using upscaling. Star Wars: Galactic Racer is no different. It looks and feels great on the OLED screen.
What I tested
- Windows in Xbox mode, Steam version
- Windowed fullscreen (exclusive fullscreen doesn't work with XeSS frame gen)
- 1200p, V-Sync off, motion blur and camera shake off
- Upscaling: XeSS Balanced
- 20W and 35W (35W is the max before unlocking the 40W mode), Auto VRAM
Custom settings
- Anti-aliasing: High
- Global illumination: Medium
- Foliage, and landscape through shader quality: High
- Shadow quality and visual effects: Medium
- Texture quality and view distance: High
This is an in-between setup that has been working out well for me. You could get a lot more frame rate by lowering settings, upscaling more aggressively or dropping the resolution, or you could push the settings up, use less upscaling and come down on FPS.

Performance: 20W and 35W
20W did really well, and you'll see more of it in the gameplay section of the video. In the race I sampled, the overlay read 57 FPS at 20W. At 35W you can easily stay at about 60 to 75 or 60 to 80 FPS, depending on the area and how many racers are on screen. Online multiplayer usually runs a little lower.


Frame generation
I really do like Intel's frame gen in most games, and it works well here. Going by the overlay, 2x took this race into the 90s, 3x to about 156 and 4x to about 190. It does add input latency, but I played with 2x, 3x and 4x for a good while and they were all definitely playable. If you want to boost the FPS, go for it. I'd personally keep it off, because this is a very fast-paced, twitchy arcade racer and it runs well enough without it.

Verdict
Star Wars: Galactic Racer looks and runs great on the OneXPlayer 3. At 1200p with a medium/high mix and XeSS Balanced, 35W keeps it in the 60 to 80 range without frame gen, and 20W is still a solid option if you want more battery. The G3 Extreme keeps impressing me.
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