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Performance Test · ROG Xbox Ally X

The Blood of Dawnwalker on the ROG Xbox Ally X: Needs Patches, but Playable

By Jerry VanOster · Based on the video published Sep 6, 2026
The Blood of Dawnwalker on the ROG Xbox Ally X▶Watch on YouTube
Quick take

The Blood of Dawnwalker needs some optimization and patches. It doesn't run that great on a lot of different hardware, and it can especially suffer on handhelds. It was playable on the Steam Deck, and it's playable on the ROG Xbox Ally X with the Z2 Extreme too. You'll have to tweak the settings to your liking and decide whether to use frame gen. I mostly focused on 1080p with FSR Performance at 25 watts.

What I tested

Custom settings

Adjust these however you want, but I wouldn't start going above medium. It's a pretty tough game to run.

The Blood of Dawnwalker custom low and medium graphics settings on the ROG Xbox Ally X
My custom quality settings, with FSR on Performance.

Performance at 1080p, 25W

The beginning of the game is pretty easy to run. It's in the 50s most of the time, and it seems like it'll run really well. That's tricky, because once you get past that part and into the open world, you're usually around 30 to 50 FPS, depending on where you are. In some busier NPC areas, with things loading in, I've seen it dip into the 20s and then recover. That hasn't happened often once I got past the beginning, but I'm only about three or four hours in, so that could change as other areas open up.

The Blood of Dawnwalker on ROG Xbox Ally X at 58 FPS in the opening area, 1080p custom low/medium, FSR Performance, 25W
The opening area at 1080p custom low/medium, FSR Performance, 25W. Overlay reads 58 FPS.
The Blood of Dawnwalker on ROG Xbox Ally X at 31 FPS in a village, 1080p custom low/medium, FSR Performance, 25W
Same settings once the world opens up. Overlay reads 31 FPS here.

720p at 17W and 25W

To give you an idea of the lower settings, in the same open-world spot:

900p falls in between 720p and 1080p.

The Blood of Dawnwalker on ROG Xbox Ally X at 40 FPS, 720p custom low/medium, FSR Performance, 17W
720p custom low/medium, FSR Performance, 17W. Overlay reads 40 FPS.
The Blood of Dawnwalker on ROG Xbox Ally X at 37 FPS, 720p custom low/medium, FSR Balanced, 17W
720p with FSR Balanced at 17W. Overlay reads 37 FPS.

Combat and frame gen

I've put a couple of hours into combat so far. Whether I'm using frame gen or not, and whether it's at 30, 40 or 50 FPS, I've been able to do everything just fine. It may not look its best with that much upscaling or with frame gen on, and there's a little more input latency, but on a seven-inch screen I found it pretty playable. Frame gen is implemented pretty well, even though the game needs work in general, so a lot of you who like frame generation will do just fine with it. If you're playing on harder modes, that extra input latency might affect you more.

The Blood of Dawnwalker on ROG Xbox Ally X at 57 FPS with frame gen on, 1080p custom low/medium, FSR Performance, 25W
Frame gen on at 1080p FSR Performance, 25W. Overlay reads 57 FPS.

Verdict

The Blood of Dawnwalker could definitely use some work, but it's playable on the Xbox Ally X. Depending on what you want, you can run 720p or 900p with FSR Quality or Balanced, with or without frame gen, at 25 watts, or higher if you're docked. If you want 1080p like I ran it, FSR Performance works too, especially with some frame generation.

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