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Performance Test · ROG Xbox Ally X

Phantom Blade Zero on the ROG Xbox Ally X: Performance Test

By Jerry VanOster · Based on the video published Nov 1, 2026
Testing Phantom Blade Zero on the ROG Xbox Ally X▶Watch on YouTube
Quick take

Phantom Blade Zero is a game that still needs some optimization, patches and maybe driver updates, but on the ROG Xbox Ally X it runs just fine. I ran the Steam version in full Xbox mode on the Z2 Extreme, at 1080p with custom settings and FSR 4 Balanced, mostly at 25 watts, with some 17W and 35W testing to show the differences.

It's a much better experience than the Steam Deck OLED test, and about as good as my OneXPlayer 3, which has its own video coming up. If you're playing on the TV, I also tested it on the Steam Machine.

What I tested

For upscaling, I'm focused on AMD FSR 4 from the preview GPU driver, which I covered in my FSR 4.1 preview driver guide. It replaces the FSR 3 built into the game. Mode for mode, that usually means better image quality for a couple fewer FPS.

SettingWhat I used
Mode / versionFull Xbox mode, Steam version
TDP25W (also tested 17W and 35W)
Window modeFullscreen
Resolution1920 x 1080 (1080p)
Frame rate limitOff
V-Sync / HDROff / Off
Film grain intensityTurned down (0)
Super resolutionFSR (replaced by FSR 4 through the preview driver), Balanced; output scale 100%
Frame generationOff
Quality presetCustom
Shadow qualityLow
Reflection, post-processing, lighting, effects, material qualityMedium
Ambient occlusionLow (medium was fine too)
Depth of field / motion blur qualityLow / Low
Anti-aliasingMedium (you could do high)
View distanceMedium
Character texture / character model qualityHigh / High
High quality hairOff
Environment texture, model and detail qualityMedium

I'd call this a middle-of-the-road setup. You can move these up or down depending on what you're going for. On the display side, everything else was left alone.

Phantom Blade Zero display settings on ROG Xbox Ally X at 1920 x 1080, V-Sync off
Display settings: fullscreen, 1920 x 1080, frame rate limit and V-Sync off, film grain intensity at 0.
Phantom Blade Zero super resolution settings with FSR Balanced and 100% output scale
Super resolution: FSR Balanced (FSR 4 through the preview driver), output scale 100%, frame generation off.
Phantom Blade Zero custom graphics preset with low shadows and low ambient occlusion
Graphics details: custom preset, shadows low, ambient occlusion low, most other settings medium.
Phantom Blade Zero character texture and model quality on high, high quality hair off
Character texture and character model on high, high quality hair off, environment texture on medium.

FSR 4 modes and resolution

Standing still in my test spot at 25W, switching from Balanced to FSR 4 Quality drops it to about 47 FPS. Performance mode came out about the same as Balanced for me. There is a difference, but I didn't notice a big one, and I've seen other people say Balanced and Performance might be a little messed up at launch. I'll keep an eye on that.

Dropping to 900p with FSR 4 Balanced didn't gain a lot either. Going to 720p with the same upscaling bumped it up a bit more in the same spot, so that's an option if you really want more out of it, maybe even with FSR Quality. It wasn't a huge difference, though, and 1080p upscaled was fine for me.

All of those are in the same spot at 25W with the custom settings above.

Phantom Blade Zero on ROG Xbox Ally X, 1080p FSR 4 Balanced at 25W, overlay at 51 FPS
1080p, FSR 4 Balanced, 25W: overlay reading 51 FPS.
Phantom Blade Zero on ROG Xbox Ally X, 1080p FSR 4 Quality at 25W, overlay at 47 FPS
1080p, FSR 4 Quality, 25W: overlay reading 47 FPS.
Phantom Blade Zero on ROG Xbox Ally X, 1080p FSR 4 Performance at 25W, overlay at 57 FPS
1080p, FSR 4 Performance, 25W: overlay reading 57 FPS.
Phantom Blade Zero on ROG Xbox Ally X, 900p FSR 4 Balanced at 25W, overlay at 54 FPS
900p, FSR 4 Balanced, 25W: overlay reading 54 FPS.
Phantom Blade Zero on ROG Xbox Ally X, 720p FSR 4 Balanced at 25W, overlay at 64 FPS
720p, FSR 4 Balanced, 25W: overlay reading 64 FPS.

Frame generation

Frame gen is fine in this game, and I don't have a major issue with it. It's a little clunky, though, and I can tell there's some input latency. It's not as clean as in some other launches where I've used it. This game relies so much on timing, parries and dodges that I'd rather play at the lower frame rate with quicker response time, at least for me.

Phantom Blade Zero on ROG Xbox Ally X with frame generation on, 1080p FSR 4 Balanced, 25W, overlay at 89 FPS
1080p, FSR 4 Balanced, frame gen on, 25W: overlay reading 89 FPS.

17W vs 25W vs 35W

25 watts is a good middle ground for me. It works in a lot of games and it works fine for this one. You can come down to something like 15 or 17W to save some battery, and I saw anywhere from a 10 FPS loss down to two or three, depending on where I was and how hard the game was hitting. At 35W in the same spot, it comes up to around 59 to 60 standing still, and that extra headroom helps once you get into combat.

Phantom Blade Zero on ROG Xbox Ally X at 17W, 1080p FSR 4 Balanced, overlay at 48 FPS
1080p, FSR 4 Balanced, 17W: overlay reading 48 FPS.
Phantom Blade Zero on ROG Xbox Ally X at 35W, 1080p FSR 4 Balanced, overlay at 60 FPS
1080p, FSR 4 Balanced, 35W, same spot: overlay reading 60 FPS.

Gameplay

For the gameplay, I stuck with 25W, 1080p and FSR 4 Balanced with frame gen off. The overlay mostly sits in the mid 50s through combat in the footage, with dips into the 40s.

Phantom Blade Zero combat on ROG Xbox Ally X at 25W, overlay at 55 FPS
Combat at 1080p, FSR 4 Balanced, 25W: overlay reading 55 FPS.
Phantom Blade Zero fight against a large enemy on ROG Xbox Ally X, overlay at 56 FPS
Fighting a large enemy, 25W: overlay reading 56 FPS.
Phantom Blade Zero gameplay in an open field on ROG Xbox Ally X, overlay at 56 FPS
Open field at 1080p, FSR 4 Balanced, 25W: overlay reading 56 FPS.

Verdict

Whether it's a driver update or patches for the game, Phantom Blade Zero needs some work. I'm noticing weird stutters and oddities on other systems too, like getting stuck on things in the environment and numerous performance hiccups, even on much more powerful desktop systems. I think there's a lot more potential for it to run better. Still, I'm enjoying the combat and the story, and it's been running just fine on the Xbox Ally X.

FAQ

Is Phantom Blade Zero playable on the ROG Xbox Ally X?

Yes. At 1080p with custom settings, FSR 4 Balanced and 25W, I've seen anywhere from 40 to 70 FPS depending on the area.

Does 35W help?

In my test spot it came up to around 59 to 60 FPS standing still, and the extra headroom helps in combat. 25W is still where I played.

Should frame gen be on?

It works, but it's a little clunky with some input latency. In a game this focused on parries and dodges, I leave it off.

Want more handheld tests?

New Steam Deck, ROG Ally, Legion Go and Steam Machine performance videos every week.