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Performance Test · Legion Go 2 (Z2 Extreme)

Halo: Campaign Evolved on the Legion Go 2 Z2 Extreme

By Jerry VanOster · Based on the video published Jul 26, 2026 (ET)
Halo: Campaign Evolved on the Lenovo Legion Go 2 Z2 Extreme▶Watch on YouTube
Quick take

Halo: Campaign Evolved is an Unreal Engine 5 game, so it's a bit heavy to run on handhelds. On the Legion Go 2 with the Z2 Extreme and 32GB of RAM, it performs similarly to what I saw on my Xbox Ally X. It's very playable, with room to adjust resolution and settings to land anywhere between 30 and 60 FPS, with or without frame generation.

Test setup

Custom graphics settings

These start from the very low or low preset, with a few settings changed:

SettingWhat I used
Quality PresetVery Low (custom)
Effects QualityLow
Geometric QualityVery Low (low tested too)
Global Illumination QualityVery Low
Texture QualityMedium
ReflectionsLow
Atmospheric QualityVery Low
Post-Processing QualityLow
Screen Shake / Motion BlurOff
UpscalingFSR, Upscaling Quality mostly Medium
Frame GenerationOff or On (tested both)
Halo: Campaign Evolved video settings on Legion Go 2: Quality Preset Very Low, Effects Low, Geometric Quality Very Low
Video settings: Quality Preset Very Low, Effects Low, Geometric Quality Very Low.
Halo: Campaign Evolved video settings on Legion Go 2: Geometric and Global Illumination Very Low, Lighting Low, Texture Medium, Reflections, Atmospheric Very Low
Further down: Geometric and Global Illumination Very Low, Texture Medium, Reflections and Atmospheric Quality.
Halo: Campaign Evolved Upscaling Quality menu set to Medium on the Legion Go 2
Upscaling Quality options from Low to Native, set to Medium.

FSR upscaling at 1200p

Standing still in the same spot with my custom settings at 25W. FSR Native gets only about 22 FPS, so native 1200p (or even native 800p) isn't really the way to go. Ultra gains quite a bit and takes it to about 35. High gets around 39 to 40. If you want to stay in the 40 to 50 range, you've got to get a little more aggressive, and Medium tends to work better, which you'll see in the gameplay. FSR Low renders at about 33% of the resolution and boosts it further still.

1200p, custom settings, 25W (overlay readings)FPS
FSR Native22
FSR High39
FSR Medium45
FSR Low57
FSR Medium + frame gen69
Halo: Campaign Evolved on Legion Go 2 at 22 FPS, 1200p custom settings, FSR Native, 25W
1200p, FSR Native, 25W. Overlay reads 22 FPS.
Halo: Campaign Evolved on Legion Go 2 at 39 FPS, 1200p custom settings, FSR High, 25W
1200p, FSR High, 25W. Overlay reads 39 FPS.
Halo: Campaign Evolved on Legion Go 2 at 45 FPS, 1200p custom settings, FSR Medium, 25W
1200p, FSR Medium, 25W. Overlay reads 45 FPS.
Halo: Campaign Evolved on Legion Go 2 at 57 FPS, 1200p custom settings, FSR Low, 25W
1200p, FSR Low, 25W. Overlay reads 57 FPS.

Frame generation can be ticked on when you're using FSR, and with FSR back on Medium it boosts you up a lot more. A lot of people won't want to use frame gen in this game, and it does feel a little more floaty, but it works OK. Like a lot of Unreal Engine 5 games, it's been optimized for it, so it's there if you want it.

Halo: Campaign Evolved on Legion Go 2 at 69 FPS, 1200p custom settings, FSR Medium, frame gen on, 25W
1200p, FSR Medium, frame gen on, 25W. Overlay reads 69 FPS.

Presets and geometric quality

With everything on the very low preset, it's around 48 to 49 FPS, only about three or four more than my custom settings. Going up the presets, you take a big hit because of global illumination and geometric quality. So something between very low and low is where I wind up, allowing some higher textures and adjusting resolution and upscaling from there.

Halo: Campaign Evolved on Legion Go 2 at 49 FPS, 1200p very low preset, FSR Medium, 25W
1200p, very low preset, FSR Medium, 25W. Overlay reads 49 FPS.
Halo: Campaign Evolved on Legion Go 2 at 30 FPS, 1200p medium preset, FSR Medium, 25W
1200p, medium preset, FSR Medium, 25W. Overlay reads 30 FPS.

Geometric quality is where all the vegetation comes in. Going from very low to low costs a pretty good 7 to 10 FPS most of the time, even standing still. The game looks a lot better, but it's a lot more taxing to run, even upscaled with lower settings.

Halo: Campaign Evolved on Legion Go 2 at 39 FPS, 1200p custom settings with geometric quality low, FSR Medium, 25W
1200p, custom settings with geometric quality on low, FSR Medium, 25W. Overlay reads 39 FPS.

800p

We're very GPU bound here, so resolution makes a big difference. At 800p with the same settings and geometric quality still on very low, it's around 59 FPS, a big boost over 1200p. Bumping geometric quality to low brings all the vegetation back at around 55, and putting FSR on High to clean it up a bit more lands around 49, about four more than 1200p with FSR Medium.

Halo: Campaign Evolved on Legion Go 2 at 59 FPS, 800p custom settings, FSR Medium, 25W
800p, custom settings, FSR Medium, 25W. Overlay reads 59 FPS.
Halo: Campaign Evolved on Legion Go 2 at 49 FPS, 800p custom settings with geometric quality low, FSR High, 25W
800p, geometric quality low, FSR High, 25W. Overlay reads 49 FPS.

Resolution, geometric quality and global illumination are what really affect your frame rate here. If you're going for visuals, you can accept something like 30 to 45 FPS. If you want a higher frame rate, going more aggressive on resolution and upscaling gets you there. There's a lot of scaling in this game.

Gameplay at 1200p

The gameplay runs at 1200p, 25W and FSR Medium, with and without frame gen, switching geometric quality between very low and low. That rides the middle of performance. Overlay readings from a few moments:

Halo: Campaign Evolved forest on Legion Go 2 at 44 FPS, 1200p custom settings, FSR Medium, 25W
Forest path, custom settings, FSR Medium, 25W. Overlay reads 44 FPS.
Halo: Campaign Evolved on Legion Go 2 at 71 FPS, 1200p custom settings, FSR Medium, frame gen on, 25W
Covenant dropship incoming, FSR Medium, frame gen on, 25W. Overlay reads 71 FPS.
Halo: Campaign Evolved on Legion Go 2 at 35 FPS, 1200p custom settings with geometric quality low, FSR Medium, 25W
Covenant forces on the hillside, geometric quality low, FSR Medium, 25W. Overlay reads 35 FPS.
Halo: Campaign Evolved night sniper scope on Legion Go 2 at 54 FPS, 1200p geometric quality low, FSR Medium, frame gen on, 25W
Night area through the sniper scope, geometric quality low, FSR Medium, frame gen on, 25W. Overlay reads 54 FPS.
Halo: Campaign Evolved beach firefight on Legion Go 2 at 40 FPS, 1200p custom settings, FSR Medium, 25W
Beach firefight, custom settings, FSR Medium, 25W. Overlay reads 40 FPS.
Halo: Campaign Evolved beach on Legion Go 2 at 72 FPS, 1200p custom settings, FSR Medium, frame gen on, 25W
Beach with a Warthog incoming, FSR Medium, frame gen on, 25W. Overlay reads 72 FPS.

Verdict

Halo: Campaign Evolved is very playable on the Legion Go 2 Z2 Extreme. Even with all the messing around with upscaling and settings, it ultimately works out okay. 1200p with FSR Medium lands in the 40s most of the time, and 1000p or especially 800p is the way to go if you'd rather push a higher frame rate than the visuals. I'll keep playing around with it, especially as the game gets updates.

FAQ

How well does Halo: Campaign Evolved run on the Legion Go 2?

At 1200p with custom settings, FSR Medium and 25W, it's mostly 40 to 50 FPS in gameplay with some dips into the 30s, and about 70 with frame gen. 800p reads 59 standing still with geometric quality on very low.

Does 35W help Halo: Campaign Evolved on the Legion Go 2?

Not really. Going from 25W to 35W showed almost no difference in most areas, maybe a couple of FPS. 20W does fine but dips into the 30s more often.

What setting costs the most FPS in Halo: Campaign Evolved?

Geometric quality and global illumination. Going from very low to low on geometric quality costs about 7 to 10 FPS, even standing still.

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