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Metaphor: ReFantazio on Switch 2: How the Demo Looks and Plays, Handheld and Docked

By Jerry VanOster · Based on the video published Oct 13, 2026
Metaphor: ReFantazio on Nintendo Switch 2, handheld and docked gameplay▶Watch on YouTube
Quick take

Metaphor: ReFantazio is coming to Switch 2 on November 12, 2026, and Atlus put out a demo ahead of launch. I grabbed it on Oct 13 and captured it both ways: handheld first, then docked with a 4K output and a lossless capture running a frame-rate and frame-time overlay. There's no commentary in this one, just the footage, so this is a quick look at how the demo looks and plays on Switch 2.

What's in the video

Handheld

I don't have a way to measure resolution or frame rate in handheld mode, so the handheld part of the video is just the game running on the screen. It plays through the same kind of content as the docked section: exploring the capital, a cutscene, a dungeon and some fights.

Metaphor: ReFantazio demo in handheld mode on Nintendo Switch 2, Grand Trad streets
Handheld mode, running through Grand Trad.

For numbers, Digital Foundry's analysis of the demo found that handheld mode renders at about 960x540 internally, down from about 720p docked. It also has shorter draw distances, lower-resolution shadows, simpler models up close and possibly fewer people in crowds. DF says performance is still inconsistent in handheld, with visible judder (via Twisted Voxel's write-up).

Metaphor: ReFantazio demo turn-based battle in handheld mode on Nintendo Switch 2
A turn-based battle in handheld mode.

Docked (4K output)

All the numbers here are what the on-screen frame-rate overlay read in my docked capture. The frame rate isn't capped, so it bounces around quite a bit depending on where you are.

In the Grand Trad streets, the overlay mostly sits between about 33 and 48 FPS while running around town.

Metaphor: ReFantazio demo docked on Switch 2 in Grand Trad, overlay reading 42 FPS
Docked, Grand Trad. Overlay reads 42 FPS.

Nord Mines runs a little higher, with the overlay reading around 52 FPS through that stretch.

Metaphor: ReFantazio demo docked on Switch 2 in Nord Mines, overlay reading 52 FPS
Docked, Nord Mines. Overlay reads 52 FPS.

In the Mausoleum, it reads about 37 to 41 FPS. The battles range the most, from about 30 up to 47 FPS, with most readings in the high 30s to low 40s.

Metaphor: ReFantazio demo battle docked on Switch 2, overlay reading 43 FPS
Docked, a battle. Overlay reads 43 FPS.
Metaphor: ReFantazio demo docked on Switch 2 in the Mausoleum, overlay reading 41 FPS
Docked, the Mausoleum. Overlay reads 41 FPS.

That lines up with what Digital Foundry found docked: an internal resolution of about 1280x720 upscaled to 2560x1440, and an unlocked frame rate anywhere from about 30 to 60 FPS depending on the location, with no 120Hz or VRR support. DF also spotted a strange stepped, jagged look on vertical edges when the game is standing still, which I covered in this news post.

This is the demo, so the November 12 release could change some of this.

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